- Scott Moynes
- 2010-08-24 @ 00:46
I am planning to use pyres and have found that using the fork-based
pyres_worker introduces some high overhead.
My workers make need to make connections to a few external resources and,
due to the fork, it must create and tear down these connections for each
job. I've taken a look at the horde-based workers and it seems to have
helped somewhat, but I think the connections to the external resources are
still slowing down the workers.
I am curious, is there anyway to setup these connections for each minion
and pass them into the workers?
Thanks in advance,