Fwd: Re: [photon.users] Fwd: Re: Photon
- Loic d'Anterroches
- 2011-10-18 @ 12:11
Again, forwarding an off list interesting discussion which can be of
interest for the list. This is about logging/debugging.
-------- Original Message --------
Subject: Re: [photon.users] Fwd: Re: Photon
Date: Tue, 18 Oct 2011 14:07:37 +0200
From: Loic d'Anterroches <email@example.com>
Organization: Ceondo Ltd
To: Eldad Yamin <firstname.lastname@example.org>
> I tried to talk on the chat for few days, without success - no one answer :(
I am not always on the chat, if a lot to do, I am way more efficient
batching my answers by email than doing a lot of small answers on IRC.
> If I may, I have some more questions for you
> 1. How can I debug the application?
> Is there any way to do like xDebug?
Yes, just run xdebug and open the dump file. But another way is to put:
in your config file and then:
\Log::debug(array('Remote call' => 'http://foo',
'return_code' => 200));
in your code. By default it will write a log file in your defined tmp
What will soon change is that the default output for logging will be the
> 2. Do you have any demo (using JS/Web sockets) how to build a chat
> for iPhone?
> Your chat example uses flash which doesn't work on iPhone.
> On Tue, Sep 20, 2011 at 9:53 AM, Loic d'Anterroches <email@example.com
> <mailto:firstname.lastname@example.org>> wrote:
> -------- Original Message --------
> Subject: Re: [photon.users] Fwd: Re: Photon
> Date: Tue, 20 Sep 2011 09:33:25 +0200
> From: Loic d'Anterroches <email@example.com <mailto:firstname.lastname@example.org>>
> Reply-To: email@example.com <mailto:firstname.lastname@example.org>
> To: email@example.com <mailto:firstname.lastname@example.org>
> > I tried to install photon using the instillation guide.
> > when I got to "hnu selftest" I got fatal error, the error was about
> > missing file (something like 0MQ Context.php - I'll need to check what
> > file was it tomorrow when I'll get to work).
> You need first to install the 0MQ extension.
> > In addition, I'm interesting in using it for developing
> game-server so I
> > have some questions:
> > Is photon production-ready?
> Yes. Why, because it is extremely simple, this means the code is
> extremely easy to debug and fix in case of issues. The goal of Photon is
> just to provide the PHP level dispatching of the requests, so you can
> reuse all the code of your other projects easily.
> > When Mongrel2 will reset the application (500 run times by default) -
> > can I ask the server to not clear all the memory and keep some
> > in memory?
> Mongrel2 will never reset the application. They are totally independent
> and only communicate over 0MQ. So yes, you can have a long running
> background task storing some states. What you should do is simply dump
> it on the disk some times to times to allow quick recovery if you move
> the background task on another system or suffer a system restart.
> > Is there a way to use photon from source and not as
> > the instillation guide instruct? in other words, I want to
> download the
> > photon source, 0MQ php source or install the extension and run photon.
> > this will give me a much better understanding on how photon works/use
> > photon/develop photon.
> Yes, just clone the repository.
> > I couldn't find documentation about the source and architecture, I
> > to get a better understanding how it works in order to develop the
> > framework itself. can you provide me with some explanations?
> Take a look at the \photon\core namespace. You have there the
> dispatching of the request after getting it from Mongrel2.
> Take a look at \photon\mongrel2 for the way the request is read from the
> Mongrel2 message and converted into a \photon\http\Request object.