librelist archives

« back to archive

Melomel with Pure AS3

Melomel with Pure AS3

From:
cisnky
Date:
2011-07-06 @ 16:25
Hi,

I was wondering if anyone had any experience or examples floating around?

Looking to use Melomel with RobotLegs and have commands call the relevant
functionality methods that need testing.

Cheers

Ant.

Re: [melomel] Melomel with Pure AS3

From:
Ben Johnson
Date:
2011-07-06 @ 16:56
When your AS3 app starts up, you should just need to call:

Melomel.connect();

And then in your Ruby script, require melomel and call Melomel.connect().

You can find documentation on the Ruby side here:

http://melomel.info/Ruby

Let me know if you still need a hand hooking it up.


Ben



________________________________
From: cisnky <cisnky@gmail.com>
To: melomel@librelist.com
Sent: Wed, July 6, 2011 10:25:56 AM
Subject: [melomel] Melomel with Pure AS3

Hi,

I was wondering if anyone had any experience or examples floating around?

Looking to use Melomel with RobotLegs and have commands call the relevant 
functionality methods that need testing.

Cheers

Ant.

Re: [melomel] Melomel with Pure AS3

From:
Anthony Onumonu
Date:
2011-07-06 @ 22:40
Thanks for the documentation. Makes sense and I'll give it a go in a bit.

I was wondering if anyone had tried it with a RobotLegs project and had 
any best practice for invoking commands.

Cheers

Ant.


On 06/07/2011 17:56, Ben Johnson wrote:
> When your AS3 app starts up, you should just need to call:
>
> Melomel.connect();
>
> And then in your Ruby script, require melomel and call Melomel.connect().
>
> You can find documentation on the Ruby side here:
>
> http://melomel.info/Ruby
>
> Let me know if you still need a hand hooking it up.
>
>
> Ben
>
> ------------------------------------------------------------------------
> *From:* cisnky <cisnky@gmail.com>
> *To:* melomel@librelist.com
> *Sent:* Wed, July 6, 2011 10:25:56 AM
> *Subject:* [melomel] Melomel with Pure AS3
>
> Hi,
>
> I was wondering if anyone had any experience or examples floating around?
>
> Looking to use Melomel with RobotLegs and have commands call the 
> relevant functionality methods that need testing.
>
> Cheers
>
> Ant.

Re: [melomel] Melomel with Pure AS3

From:
Ben Johnson
Date:
2011-07-06 @ 23:35
I haven't used it with RobotLegs. There's not necessarily any best 
practices. Once you grab a reference to the object with Melomel, you just 
need to call the name of the method directly on it.

Are you trying to access a singleton? Or a display object? What kind of 
object are you calling methods on?


Ben


On Jul 6, 2011, at 4:40 PM, Anthony Onumonu wrote:

> Thanks for the documentation. Makes sense and I'll give it a go in a bit.
> 
> I was wondering if anyone had tried it with a RobotLegs project and had 
any best practice for invoking commands.
> 
> Cheers
> 
> Ant.
> 
> 
> On 06/07/2011 17:56, Ben Johnson wrote:
>> 
>> When your AS3 app starts up, you should just need to call:
>> 
>> Melomel.connect();
>> 
>> And then in your Ruby script, require melomel and call Melomel.connect().
>> 
>> You can find documentation on the Ruby side here:
>> 
>> http://melomel.info/Ruby
>> 
>> Let me know if you still need a hand hooking it up.
>> 
>> 
>> Ben
>> 
>> From: cisnky <cisnky@gmail.com>
>> To: melomel@librelist.com
>> Sent: Wed, July 6, 2011 10:25:56 AM
>> Subject: [melomel] Melomel with Pure AS3
>> 
>> Hi,
>> 
>> I was wondering if anyone had any experience or examples floating around?
>> 
>> Looking to use Melomel with RobotLegs and have commands call the 
relevant functionality methods that need testing.
>> 
>> Cheers
>> 
>> Ant.

Re: [melomel] Melomel with Pure AS3

From:
cisnky
Date:
2011-07-06 @ 23:54
Was thinking about accessing commands but it might be easier to just call
mediator methods.

Will let you know how I get on.

Ant

On 7 July 2011 00:35, Ben Johnson <benbjohnson@yahoo.com> wrote:

> I haven't used it with RobotLegs. There's not necessarily any best
> practices. Once you grab a reference to the object with Melomel, you just
> need to call the name of the method directly on it.
>
> Are you trying to access a singleton? Or a display object? What kind of
> object are you calling methods on?
>
>
> Ben
>
>
>
> On Jul 6, 2011, at 4:40 PM, Anthony Onumonu wrote:
>
>  Thanks for the documentation. Makes sense and I'll give it a go in a bit.
>
> I was wondering if anyone had tried it with a RobotLegs project and had any
> best practice for invoking commands.
>
> Cheers
>
> Ant.
>
>
> On 06/07/2011 17:56, Ben Johnson wrote:
>
>  When your AS3 app starts up, you should just need to call:
>
>  Melomel.connect();
>
>  And then in your Ruby script, require melomel and call Melomel.connect().
>
>  You can find documentation on the Ruby side here:
>
>  http://melomel.info/Ruby
>
>  Let me know if you still need a hand hooking it up.
>
>
>  Ben
>
>  ------------------------------
> *From:* cisnky <cisnky@gmail.com> <cisnky@gmail.com>
> *To:* melomel@librelist.com
> *Sent:* Wed, July 6, 2011 10:25:56 AM
> *Subject:* [melomel] Melomel with Pure AS3
>
> Hi,
>
> I was wondering if anyone had any experience or examples floating around?
>
> Looking to use Melomel with RobotLegs and have commands call the relevant
> functionality methods that need testing.
>
> Cheers
>
> Ant.
>
>
>