Re: [shoes] Chipmunk Physics on Shoes
- From:
- Steve Klabnik
- Date:
- 2010-06-27 @ 05:01
That's pretty cool! That'd be a great addition to Shoes!
The only question I'd have is about the licensing. I'm not sure what
Chipmunk is under, but assuming it's compatible, that'd be great for a post
Policeman feature...
Re: [shoes] Chipmunk Physics on Shoes
- From:
- Devyn Cairns
- Date:
- 2010-06-27 @ 05:50
Chipmunk is under MIT, IIRC, so is Shoes.
On Sat, Jun 26, 2010 at 10:01 PM, Steve Klabnik <steve@steveklabnik.com>wrote:
> That's pretty cool! That'd be a great addition to Shoes!
>
> The only question I'd have is about the licensing. I'm not sure what
> Chipmunk is under, but assuming it's compatible, that'd be great for a post
> Policeman feature...
>
--
~devyn
Re: [shoes] Chipmunk Physics on Shoes
- From:
- Devyn Cairns
- Date:
- 2010-06-27 @ 03:27
Interesting idea. I've used Chipmunk in the past with Shoes, with success,
so maybe this could work.
On Sat, Jun 26, 2010 at 6:37 PM, ashbb <ashbbb@gmail.com> wrote:
> Hi all,
>
> I got a fantastic suggestion from Bluebie.
>
> Look at this tiny note (include a link of online demo):
> http://github.com/ashbb/shoes_hack_note/blob/master/md/hack029.md
>
> If you have time, let's learn Chipmunk Physics and create interesting demos
> on Shoes!
>
> Have fun,
> ashbb
>
> ps. Writing code is easy, but tuning (finding appropriate values) is
> difficult. :-P
>
--
~devyn