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Suppress Stack Dumps in Tir

Suppress Stack Dumps in Tir

From:
Matt Towers
Date:
2011-03-17 @ 23:13
Is it possible to disable the HTML stack dump when an handler encounters a
runtime error in Tir?

✈ Matt


Re: [mongrel2] Suppress Stack Dumps in Tir

From:
Zed A. Shaw
Date:
2011-03-25 @ 20:43
On Thu, Mar 17, 2011 at 04:13:29PM -0700, Matt Towers wrote:
> Is it possible to disable the HTML stack dump when an handler encounters
a runtime error in Tir?

There's nothing in the code, so you may need to do some patching.  Let
me know if you make a fix (or if you just want access to the repo to
work on the stuff).

-- 
Zed A. Shaw
http://zedshaw.com/

Re: [mongrel2] Suppress Stack Dumps in Tir

From:
Tang Daogang
Date:
2011-03-18 @ 00:38
On Fri, Mar 18, 2011 at 7:13 AM, Matt Towers <matt@ziplinegames.com> wrote:

> Is it possible to disable the HTML stack dump when an handler encounters a
> runtime error in Tir?
>
> I think that's possible. You can miss them by commenting the 'report_error'
line in engine.lua. :)



> ✈ Matt
>
>
>
>


-- 
Nothing is impossible.