Re: [homebrew] Redacting "stone-soup".
- From:
- Misty De Meo
- Date:
- 2011-06-20 @ 15:24
I reported the problem upstream, but they let me know that they don't have
an active Mac dev right now. I'd be glad to submit something to them, but
I'm not actually sure what the preferred solution would be so I thought I'd
check in here - how do we want this fixed? What's the best way to detect
what SDK to use? Is the Darwin kernel version from uname -r reliable enough?
https://crawl.develz.org/mantis/view.php?id=4157
On Sun, Jun 19, 2011 at 7:39 PM, Misty De Meo <mistydemeo@gmail.com> wrote:
> On Sun, Jun 19, 2011 at 3:06 PM, Adam Vandenberg <flangy@gmail.com> wrote:
>
>> I haven't been able to get the stone-soup brew to compile in a very long
>> time.
>> I'm considering redacting it entirely, unless someone can give me a
>> report of it working for them.
>>
>> See: https://github.com/mxcl/homebrew/issues/4296
>>
>
> I think I've found the problem - will post in the issue.
>
Re: [homebrew] Redacting "stone-soup".
- From:
- Mike McQuaid
- Date:
- 2011-06-20 @ 15:32
On 20 Jun 2011, at 16:24, Misty De Meo wrote:
> I reported the problem upstream, but they let me know that they don't
have an active Mac dev right now. I'd be glad to submit something to them,
but I'm not actually sure what the preferred solution would be so I
thought I'd check in here - how do we want this fixed? What's the best way
to detect what SDK to use? Is the Darwin kernel version from uname -r
reliable enough?
Why do they need to detect the SDK to use? Can they not just use the
default compiler?
--
Mike McQuaid
http://mikemcquaid.com
Re: [homebrew] Redacting "stone-soup".
- From:
- Adam Vandenberg
- Date:
- 2011-06-20 @ 16:09
> Why do they need to detect the SDK to use? Can they not just use the
default compiler?
It is only really used in Tiles mode (we compile for console only),
from what I can tell.
My patch just crams in the SDK for whatever OS the user is using.